Last but not least : the more Life you have, the less the healing stats will be effective, that's what I'm going to explain in the next section Healing and synergy with an optimized Toughness With a Demon Hunter, you can boost up those stats with your companion Boar and with the passive skill Perfectionnism. To reach Higher Torment difficulties (and especially Torment 10), you will need at least about 800+ All resist, 15 000 Armor and a life pool of ~600 000. Toughness is a balance between Vitality, Armor and All Resistance. ![]() It provides a fake sense of toughness when you can actually die really easily. While your sheet toughness will look the same, if you don't have enough resistances and armor, your life pool is just a big amount of lie. A common mistakes is to have a really high life pool (lot of vitality) and overlook armor and all resist. While it's clear what toughness is, it's harder to understand how to optimize it. Toughness represents (if you read the tooltip) the number of damage your character car undergo from full life to zero. I'll try to explain to you how to take advantage of the different affixes you have in the game in order to become really survivable and have a great sustainability. While those stats are easy to understand, the mechanic behind and between them and how to take profit of both is not always obvious. ![]() ![]() Survivability in Diablo 3 takes in account 2 components : toughness, and healing.
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